


Adjusted Sprint to Fire times to account for early blend/interruption allowed via animation system.Reduced max damage range by 20% (38.1m to 30.48m).Slightly reduced effectiveness of laser attachments.Rebalanced fire rate bonuses on barrel attachments.Slightly increased delay between bursts.Slightly slowed move speed while firing.Reduced max damage range by 15% (25.4m to 21.59m).(While this doesn’t affect the vertical/horizontal control stats in Gunsmith, this change makes it more difficult to stay on target by adjusting the trajectories of several bullets in the initial firing experience.) Added more character to initial recoil by tweaking several bullet trajectories.Reduced base effective damage range by 33% (15.24m to 10.16m).Reduced max damage range by 34% (38m to 25m).

Slightly reduced max damage by 3.5% (28 to 27).Play Update 1.06 (Launch Week) Patch Notesīelow you can read the 1.06 patch notes which were found on Treyarch's official blog post.
